#ifndef TJD_UI_APP_GAME_ADAPTER_H #define TJD_UI_APP_GAME_ADAPTER_H #include "TjdUiAppGamePresenter.h" #include "TjdUiComponentList.h" #include "components/abstract_adapter.h" #include "components/ui_image_view.h" #include "components/ui_label.h" #include "components/ui_label_button.h" #include "components/ui_toggle_button.h" #include "components/ui_view.h" #include "components/ui_view_group.h" #include "components/ui_qrcode.h" #include "gfx_utils/list.h" #include "image_info.h" #include "string" namespace TJD { enum GameItemIndex { GAME_AIRCRAFT_INDEX = 0, // 飞机大战 GAME_BIRDFLY_INDEX = 1, // 飞翔小鸟 GAME_MAX_INDEX }; struct GameCaseInfo { GameItemIndex index; OHOS::ImageInfo *imgInfo; const char *name; }; class GameCaseItemView : public TjdUIListView { public: explicit GameCaseItemView(GameCaseInfo &info); ~GameCaseItemView() override; void UpdateView(GameCaseInfo &info); GameCaseItemView * GetItemView() { return this; } bool OnClickEvent(const OHOS::ClickEvent &event) override; private: OHOS::UIImageView icon_; OHOS::UILabel name_; }; class TjdUiAppGameAdapter : public OHOS::AbstractAdapter { public: TjdUiAppGameAdapter() {} ~TjdUiAppGameAdapter(); OHOS::UIView *GetView(OHOS::UIView *inView, int16_t index) override; uint16_t GetCount() override; private: GameCaseItemView *itemView_{nullptr}; }; } // namespace TJD #endif