mcu_hi3321_watch/tjd/ui/app/play_dial/TjdUiAppPlayDialModel.h
2025-05-26 20:15:20 +08:00

129 lines
4.4 KiB
C++

/*----------------------------------------------------------------------------
* Copyright (c) TJD Technologies Co., Ltd. 2024. All rights reserved.
*
* Description: TjdUiAppPlayDialModel.cpp
*
* Author: liuguanwu
*
* Create: 2024-10
*--------------------------------------------------------------------------*/
#ifndef TJD_UI_APP_PLAY_DIAL_MODEL_H
#define TJD_UI_APP_PLAY_DIAL_MODEL_H
#include "TjdUiAppPlayDialPresenter.h"
#include "ble_api.h"
#include "cmsis_os2.h"
#include "graphic_timer.h"
#include "image_info.h"
#include "media_thread_adapt.h"
#include "player.h"
#include <audio_manager.h>
#include <fstream>
#include <iostream>
#include <list>
#include <string>
#define MAX_HISTORY 10
#define PLAY_DIAL_DRAW_BIN_TEMP_PATH TJD_FS_DIR_WFP "/wfp_bg_0.temp"
#define PLAY_DIAL_DRAW_BIN_PATH TJD_FS_DIR_WFP "/wfp_bg_0.bin"
#define PLAY_DIAL_DRAW_PREVIEW_BIN_PATH TJD_FS_DIR_WFP "/wfp_preview_0.hbm"
// using namespace OHOS;
// using namespace OHOS::Audio;
// using Audio::AudioInterrupt;
// using Audio::AudioManager;
// using Audio::AudioStreamIn;
// using Audio::AudioStreamOut;
namespace TJD {
class TjdUiAppPlayDialModel
{
public:
typedef struct
{
std::string question;
std::string answer;
} QARecord_t;
typedef struct
{
QARecord_t records[MAX_HISTORY];
int total_records; // 当前记录数
} History;
TjdUiAppPlayDialModel();
~TjdUiAppPlayDialModel();
static TjdUiAppPlayDialModel &GetInstance(void)
{
static TjdUiAppPlayDialModel instance;
return instance;
};
int FileExists(const char *filename);
int FileDelete(const char *filename);
void AudioInit(void);
int RecordStart();
void RecordStop();
void AudioCaptureProcess(void);
void RecordDestroy(void);
void addRecord(History *history, std::string question, std::string answer);
void displayHistory(const History *history);
void saveToJson(const History *history, const char *filename);
void loadFromJson(History *history);
void createInitialJson(const char *filename);
uint8_t get_total_records_from_json();
uint8_t UpdateHistoryFileList(uint8_t max_file);
std::vector<std::string> *GetHistoryFileList();
uint8_t MakeingWfConfig0Json(const char *filename);
void RequestIntoLefunAi();
void LefunAiRequestExitLefunAi();
void LefunAiRequestIntoAudioTransmit();
void LefunAiRequestStartAudioTransmit();
void LefunAiRequestEndAudioTransmit();
void LefunAiRequestImageData();
void LefunAiRequestTransmitImageData();
void TransmitAudioData(uint8_t *data, uint16_t len);
bool GetAiAudioTransFlag();
void RegisterLefunAiDataCallback(lefun_ai_data_callback_t callback);
void RegisterLefunAiDataEndCallback(lefun_ai_data_callback_t callback);
void RegisterAppImageReadyCallback(play_dial_request_generate_picture_callback_t callback);
void RegisterOriginalImageEndCallback(play_dial_original_callback_t callback);
void UnregisterLefunAiDataEndCallback();
void UnregisterLefunAiDataCallback();
void UnregisterAppImageReadyCallback();
void UnregisterOriginalImageEndCallback();
void ResendAudioData(); // 发送缓存数据的函数
void DeleDataFlow(void);
static void lefun_ai_data_callback(struct data_flow *data);
static void lefun_ai_data_end_callback(struct data_flow *data);
static void play_dial_app_ready_callback(bool isSuccess);
static void play_dial_original_end_callback(char *original_picture_name);
uint16_t dialStyle_ = 1;
private:
uint32_t lastTime_ = 0;
int32_t ret;
std::vector<uint8_t *> audioCache_; // 用于缓存音频数据
std::vector<std::string> wfFileList;
std::atomic<bool> needStop_{false};
std::atomic<bool> needPause_{false};
uint8_t *lefunAiRecordBuffer_{nullptr};
std::mutex pauseMutex_;
size_t framesize_{0};
std::string url_{""};
std::ofstream pfd_;
AudioSession sessionId_;
Audio::AudioInterrupt interrupt_;
bool recordIsRuning_{false};
bool audioInitStatus_{false};
bool isActivateAudioInterrupt_{false};
MediaThreadIdHandle threadIdHandle_;
std::condition_variable pauseCondVar_;
// std::shared_ptr<OHOS::Audio::AudioCapturer> lefunAiCapturer_{nullptr};
std::shared_ptr<OHOS::Media::Player> playerCtr_{nullptr};
std::shared_ptr<OHOS::Media::PlayerCallback> playerCallback_{nullptr};
};
} // namespace TJD
#endif